Bisig, Daniel “Translating Idiosyncratic Movement Qualities”. 11th EAI International Conference: ArtsIT, Interactivity & Game Creation. November 21-22, Faro, Portugal, 2022.
Bisig, Daniel “Generative Dance – a Taxonomy and Survey”. 8th International Conference on Movement and Computing Conference. June 22-24, Chicago, USA, 2022.
Bisig, Daniel, and Ephraim Wegner. “Puppeteering AI – Interactive Control of a Machine-Learning based Artificial Dancer”. Generative AI and Computer Human Interaction Workshop at the 2022 Conference on Human Factors in Computing Systems. May 10, New Orleans, USA, 2022.
Bisig, Daniel. “Expressive Aliens -Laban Effort Factors for Non-Anthropomorphic Morphologies”. In Proceedings of the 11th International Conference on Artificial Intelligence in Music, Sound, Art and Design, pp. 36-51. April 20-22, Madrid, Spain, 2022.
Bisig, Daniel, and Ephraim Wegner. “Puppeteering an AI – Interactive Control of a Machine-Learning based Artificial Dancer”. In Proceedings of the 24th Generative Art Conference, pp. 315-332. December 15-17, Cagliari, Italy, 2021.
Bisig, Daniel, and Kıvanç Tatar. “Raw Music from Free Movements: Early Experiments in Using Machine Learning to Create Raw Audio from Dance Movements”. In Proceedings of the 2nd Conference on AI Music Creativity, July 18-22, Graz, Austria, 2021.
Bisig, Daniel, Ephraim Wegner, and Harald Kimmig. “Strings P.” In Ninth Conference on Computation, Communication, Aesthetics & X, pp. 546-553. i2ADS, 2021.
Bisig, Daniel. “Granular Dance.” In Ninth Conference on Computation, Communication, Aesthetics & X, pp. 176-195. i2ADS, 2021.
Bisig, Daniel, and Pablo Palacio. “Sounding feet.” In Proceedings of the 15th International Conference on Audio Mostly, pp. 222-228. 2020.